So today I have a rather large, yet short-winded update. For the last couple of days I've been working on creating a small level design that is expressed in one of the screenshots from yesterday's update, but tonight I will be releasing the first in action tech trailer of Project CAS. Not much has been programmed or sprited, but I always believed that the best way to show progress is through video, at least for with video games.
At the moment, nothing is animated except for Lily, so the fish are static and so is the water. Additionally, bats and and the levels themselves don't move, however by the time of the next trailer much of the art assets will be animated and the game will be running in 50% or more of its full glory!
Video will be updated with higher quality version after it is done uploading and processing to Youtube.