Sunday, July 31, 2011

Dev - Update 5.9

Because I hadn't been updating anything for awhile (due to waiting on some art assets), here is another screenshot of one of the semi-animated enemies in the game.

I'm trying my best to take the worst possible screenshots actually. :P (Very serious)

7 comments:

  1. Spotted your link over at http://indiegames.com/2011/07/browser_game_pick_the_last_sta_1.html

    This game is looking really good, would love to play test it sometime

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  2. Hah, thank you! Some of the stuff is horribly finicky right now, but when I have a playable version (that I'm happy with), I'll keep you in mind as a play-tester!

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  3. Hi Ryan, I saw you comment on Lee-Lee's Quest about not being able to play it, could you perhaps e-mail me? I can't reproduce the bug so I'm looking for somebody I could try some stuff out on...

    Cheers,
    Marcus/Raitendo

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  4. I sent you an email. I'm usually online, so if you need some help with something, just ask.

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  5. You should get a twitter man, if you ever do hit me up.

    @kaytwitch

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  6. This looks wicked. And + on what Keith said: hit me up at @koobare or my blog when you get another milestone done, I'm interested in this. :)

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  7. Haha, thanks you two. I'm inspiring my artist to get back to work after we stalled for a few days. The game is coming along. Few minor errors being fixed, and developing the combat a little (not the focus). It feels a little jarring right now because enemies aren't animated, but I feel like it will all come together when the music, sound effects, and animation all meshes together. It's like freddiew said (Youtube), it's usually that last 1% that gives the video, or in this case, the game, the feeling of polish that makes it what you want it to be. Thanks for the support, and I hope that the game makes you guys happy; it is my first after all!

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